AutoCAD

How To Change The Shape Of A Viewport In AutoCAD?

Understanding Viewports in AutoCAD

Viewports in AutoCAD are special areas on a layout that provide different views of your model space. They function like monitors displaying the model’s design, allowing you to manage scale and orientation. You can create multiple viewports within a single layout, enabling easier presentation and detailed examination of different sections of your design.

Transforming a Viewport into a Different Shape

To change the shape of a viewport in AutoCAD, follow these detailed steps:

Creating a Non-Rectangular Viewport

1. Navigate to the top menu and select **View**.
2. From the dropdown, choose **Viewports**, then opt for **Polygonal Viewport**.
3. Click to specify points that will define the boundaries of your new non-rectangular viewport. Continue clicking to form the shape you desire.
4. After defining all points, right-click and select **Enter** to finalize your viewport creation.
5. Click again on **View**, then **Viewports**, and choose **Object**.
6. Select a pre-drawn closed shape like a circle or polyline to convert that shape into a layout viewport.

Using a Closed Shape for Viewport Creation

1. Switch to the layout space of your drawing and draw a closed shape using the polyline tool.
2. After you’ve created your closed object, type **-vports** in the command line and hit **Enter**.
3. Select the **O** option, then choose the closed shape to initiate the viewport clipping process.
4. Confirm the selection, and the viewport will adapt to the new boundary defined by your closed shape.

Editing an Existing Viewport’s Shape

1. Click on the viewport you wish to modify.
2. Go to the **Modify** menu and select **Edit Viewport**.
3. Choose the **Design Layer** you intend to modify from the provided list.
4. Specify your preferred display settings for how the design layer will show within the viewport.
5. If the viewport has been cropped previously, consider selecting **Add Reference Crop Object** to make the cropped area visible.

Additional Methods to Change Viewport Boundaries

To adjust the boundaries of an existing viewport, use these steps:

1. Open the layout tab where your viewport is situated.
2. Click on the **Layout tab**, then navigate to the **Layout Viewports panel**, and select **Clip**.
3. Choose an existing object to serve as the new boundary, or manually specify points to create a new boundary.
4. Click **OK** to apply the changes.

Utilizing the Vpclip Command

1. On the layout tab you want to modify, enter **vpclip** into the command line and press **Enter**.
2. Select the viewport you wish to modify. The command prompt will ask for the selection of a clipping object or to choose the **Polygonal** option.
3. If you choose the **Polygonal** option, follow the prompts to create a new clipping boundary that will redefine your viewport’s shape.

Creating Viewports of Irregular Shapes

For custom shapes, you can easily create an irregular viewport:

1. Draw your desired shape with polylines and ensure it is a closed figure.
2. Use the command **MV** (for **MVIEW**) from the command line.
3. Choose the **Object** option when prompted and select the closed polyline. AutoCAD will convert that shape into a viewport.

Frequently Asked Questions

**Q1: Can I create multiple viewports of different shapes in a single layout?**
Yes, you can create multiple viewports of various shapes within one layout. Each one can display a different part or view of your model space.

**Q2: How do I ensure my viewport reflects accurate scaling?**
When inserting viewports, make sure to set the scale appropriately by selecting it from the layout viewport panel. Adjustments may also be made through properties in the viewport settings.

**Q3: What if the viewport doesn’t display the correct section of my model?**
If a viewport displays an incorrect view, check the designated design layer and ensure that your viewport is correctly bound to the intended objects in model space. You may need to reselect your boundary or adjust the scale settings.

About the author

Wei Zhang

Wei Zhang

Wei Zhang is a renowned figure in the CAD (Computer-Aided Design) industry in Canada, with over 30 years of experience spanning his native China and Canada. As the founder of a CAD training center, Wei has been instrumental in shaping the skills of hundreds of technicians and engineers in technical drawing and CAD software applications. He is a certified developer with Autodesk, demonstrating his deep expertise and commitment to staying at the forefront of CAD technology. Wei’s passion for education and technology has not only made him a respected educator but also a key player in advancing CAD methodologies in various engineering sectors. His contributions have significantly impacted the way CAD is taught and applied in the professional world, bridging the gap between traditional drafting techniques and modern digital solutions.