TinkerCAD

How to Hollow Something Out in Tinkercad

Creating hollow designs in Tinkercad opens up a world of possibilities for 3D printing and design. This guide will walk you through a comprehensive process to achieve hollow structures, ensuring that your design is both practical and visually appealing.

Understanding the Basics of Hollowing in Tinkercad

Before diving into the hollowing process, it’s important to grasp the concept of how Tinkercad uses shapes, or "primitive shapes," to build complex models. Hollowing involves creating an outer shell while eliminating the interior material, which is essential for designs requiring a lighter weight, decreased material usage, or specific internal structures.

Step 1: Create Your Base Shape

Start by selecting a basic shape from the Tinkercad shape library. This could be a box, cylinder, or any other primitive that fits your design requirements.

  1. Drag and drop your preferred shape onto the workplane.
  2. Resize it to your desired dimensions using the corner handles or the shape’s properties panel.

Step 2: Duplicate the Base Shape

To create a hollow effect, you will need a duplicate of the original shape:

  1. Select the shape you just created.
  2. Use the shortcut (Ctrl + D or Command + D on Mac) to duplicate the shape.
  3. Position this duplicate directly on top of the original shape.

Step 3: Resize the Duplicate for Hollowing

Now, the duplicate shape must be resized to fit inside the original shape, thereby creating an outer shell:

  1. Click on the duplicate shape and use the resizing handles.
  2. Hold the Shift key while resizing to maintain proportions. Adjust the size so that the duplicate shape is slightly smaller than the original, leaving a consistent wall thickness around it.

Step 4: Use the Hole Feature

Now that you have two shapes, it’s time to turn the smaller shape into a "hole" to create the hollow effect:

  1. With the duplicate shape selected, navigate to the shape properties panel.
  2. Click on the "hole" option. This converts the selected duplicate into a negative shape that will subtract from the original shape.

Step 5: Group the Shapes

The final step in creating your hollow object is to group the shapes together:

  1. Select both the original shape and the hole.
  2. Click on the "Group" button (you can also use the shortcut Ctrl + G or Command + G).
  3. Once grouped, the smaller shape will subtract from the larger one, leaving you with a hollow structure.

Step 6: Fine-tune Your Design

After creating the hollow shape, you can continue to modify it as needed. Add details, additional shapes, or create further holes to customize your design even more.

  • You may also want to change the color or examine the structural integrity using Tinkercad’s measurement tools to ensure it meets your specifications for 3D printing.

Common Applications for Hollow Designs

Hollow structures are beneficial in various applications, including but not limited to:

  • Saving material when 3D printing.
  • Creating lightweight models for prototypes.
  • Allowing for internal components or wiring to pass through.

Frequently Asked Questions

1. Can I create a hollow object with complex shapes in Tinkercad?

Yes, you can create hollow objects even with more complex shapes by combining several shapes and using the hole feature appropriately. The same principles apply: create a duplicate, resize, make it a hole, and then group.

2. Is there a limit to how thin the walls of a hollow object can be in Tinkercad?

While Tinkercad allows you to create very thin walls, it’s recommended to maintain a minimum wall thickness of around 2-3 mm for structural integrity, especially for 3D printing.

3. Can I edit a hollow shape after grouping it?

Once grouped, you cannot individually edit the original or hole shapes. However, you can always ungroup your objects and make modifications before regrouping them.

About the author

Wei Zhang

Wei Zhang

Wei Zhang is a renowned figure in the CAD (Computer-Aided Design) industry in Canada, with over 30 years of experience spanning his native China and Canada. As the founder of a CAD training center, Wei has been instrumental in shaping the skills of hundreds of technicians and engineers in technical drawing and CAD software applications. He is a certified developer with Autodesk, demonstrating his deep expertise and commitment to staying at the forefront of CAD technology. Wei’s passion for education and technology has not only made him a respected educator but also a key player in advancing CAD methodologies in various engineering sectors. His contributions have significantly impacted the way CAD is taught and applied in the professional world, bridging the gap between traditional drafting techniques and modern digital solutions.