ZBrush

How to Make Plane in ZBrush?

Understanding Image Planes in ZBrush

Using image planes in ZBrush is a powerful way to enhance your sculpting process, especially when you’re working from reference images. An image plane allows you to set up an environment in which you can visualize your reference more effectively as you create and manipulate 3D models.

Accessing Image Planes

To get started with image planes, follow these steps:

  1. Open the Texture Palette: Launch ZBrush and navigate to the top menu, where you will find the Texture options.
  2. Select Image Plane: Within the Texture menu, select the "Image Plane" option to access the appropriate tools for setting up your reference.
  3. Choose a Reference View: Here, you will encounter options to select a view for the image plane. Most artists start with the frontal view, so locate and click the button labeled "Front."

Loading Your Reference Image

Once the image plane setup begins, you will want to load the reference image you intend to use:

  1. Enter Edit Mode: It’s crucial to have any model in Edit mode, as this allows you to utilize the image plane effectively. Any object can be used as a placeholder at this stage.
  2. Select the Front View: While still in the Image Plane menu, ensure you have selected the "Front" button for the desired orientation of your reference.
  3. Load the Image: To choose your reference image, click the "Load Image" button, which will open a file browser. Navigate to the location of your image, select it, and click OK to set it as your reference.

Managing Image Planes

Sometimes, you may need to turn off or clear your image plane for various reasons. Here’s how you can manage those settings:

  • Clearing the Image Plane: If you wish to remove the image plane from your workspace, you can do this quickly by clearing the canvas. Press Ctrl+N to create a new canvas.
  • Re-adding the Image Plane: If you decide to bring back your image plane after clearing the canvas, simply return to the Texture menu, select your image again, and click on the “Image Plane” button.

Fine-Tuning Your Image Plane Position

To optimize your workflow, you might want to adjust the position of the image plane within your workspace:

  1. Adjust Orientation: You can move your reference image by clicking and dragging it into your desired position on the canvas.
  2. Scale the Image: If your reference image is too big or too small, adjust its scale by activating the scale tools in ZBrush. Hold the Alt key while dragging to resize the image plane without altering the aspect ratio.

Frequently Asked Questions

1. Can I use multiple image planes in ZBrush?
Yes, ZBrush supports multiple image planes. You can load different images for various views (front, side, top) as needed and manage them separately within the Texture palette.

2. What file formats are compatible with ZBrush for image planes?
ZBrush supports several file formats, including JPEG, PNG, and BMP. Ensure that your reference images are saved in one of these formats for optimal performance.

3. How can I hide the image plane temporarily without deleting it?
To hide the image plane without removing it permanently, you can simply toggle the visibility settings in the Texture palette or use the Shift+Z shortcut if you have SpotLight active. This allows you to continue working without the distraction of the reference image.

About the author

Wei Zhang

Wei Zhang

Wei Zhang is a renowned figure in the CAD (Computer-Aided Design) industry in Canada, with over 30 years of experience spanning his native China and Canada. As the founder of a CAD training center, Wei has been instrumental in shaping the skills of hundreds of technicians and engineers in technical drawing and CAD software applications. He is a certified developer with Autodesk, demonstrating his deep expertise and commitment to staying at the forefront of CAD technology. Wei’s passion for education and technology has not only made him a respected educator but also a key player in advancing CAD methodologies in various engineering sectors. His contributions have significantly impacted the way CAD is taught and applied in the professional world, bridging the gap between traditional drafting techniques and modern digital solutions.